Monthly Archives: March 2016
Dreadhalls has been updated in Gear VR! The new version is fully localized to French, German, Spanish, and Korean. You can switch the language from the in-game Options menu.
This new version improves performance in some of the physics calculations, creature movement and object spawning. It also includes improvements to the map generator, the positioning of decorative elements, and many, many other minor bug-fixes, corrections and improvements all across the board.
Hope you’ll like it!
(Support for these languages, and all other fixes will also be available in the upcoming PC Oculus Rift version of the game)